Fix recursive path (#160)
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2
action/steps/build.sh
Normal file → Executable file
2
action/steps/build.sh
Normal file → Executable file
@@ -48,7 +48,7 @@ if [ -z "$BUILD_METHOD" ]; then
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# Create Editor directory if it does not exist
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mkdir -p "$UNITY_PROJECT_PATH/Assets/Editor/"
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# Copy the build script of Unity Builder action
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cp -r "/UnityBuilderAction/Assets/Editor" "$UNITY_PROJECT_PATH/Assets/Editor/"
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cp -R "/UnityBuilderAction/Assets/Editor/" "$UNITY_PROJECT_PATH/Assets/Editor/"
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# Set the Build method to that of UnityBuilder Action
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BUILD_METHOD="UnityBuilderAction.Builder.BuildProject"
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# Verify recursive paths
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