Fix test workflows (#632)

* Only build mono for windows/mac on linux test builds. Add dedicated server build tests

* Fix typo

* Fix build matrix and upload name

* Remove unsupported unity version
This commit is contained in:
Andrew Kahr
2024-02-19 05:55:24 -08:00
committed by GitHub
parent f4d2cceeb5
commit e820c9ce7b
6 changed files with 1050 additions and 12 deletions

View File

@@ -158,6 +158,7 @@ PlayerSettings:
Android: com.GameCI.TestProject
Standalone: com.GameCI.TestProject
iPhone: com.GameCI.TestProject
tvOS: com.GameCI.TestProject
buildNumber:
Standalone: 0
iPhone: 0
@@ -462,6 +463,43 @@ PlayerSettings:
m_Height: 1024
m_Kind: 4
m_SubKind: App Store
- m_BuildTarget: tvOS
m_Icons:
- m_Textures: []
m_Width: 1280
m_Height: 768
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 800
m_Height: 480
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 400
m_Height: 240
m_Kind: 0
m_SubKind:
- m_Textures: []
m_Width: 4640
m_Height: 1440
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 2320
m_Height: 720
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 3840
m_Height: 1440
m_Kind: 1
m_SubKind:
- m_Textures: []
m_Width: 1920
m_Height: 720
m_Kind: 1
m_SubKind:
m_BuildTargetBatching:
- m_BuildTarget: Standalone
m_StaticBatching: 1
@@ -806,8 +844,8 @@ PlayerSettings:
platformArchitecture: {}
scriptingBackend:
Android: 1
Server: 1
Standalone: 1
Server: 0
Standalone: 0
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: {}