License Activation fixes and Github Annotations (#590)
* Ensure serial is prioritized * Add compile listener to create github annotations * Update node modules * Don't build ubuntu on PR as secrets are now needed. Update PR template to request an example successful run. Remove 32bit windows build. Build on push to any branch * Update activation to use blank project * Ensure exceptions get annotated as well * More robust console printing * Update test project * Build iOS test on macos to verify burst functionality. Add annotation for license activation error. Fix unity version test. Remove minification from android * Improve license checks * Mask partially redacted serial in addition to full serial * Add retry logic to ubuntu builds * Allow dirty build on retry * Bump unity version
This commit is contained in:
35
test-project/ProjectSettings/PackageManagerSettings.asset
Normal file
35
test-project/ProjectSettings/PackageManagerSettings.asset
Normal file
@@ -0,0 +1,35 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &1
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 61
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_EnablePreReleasePackages: 0
|
||||
m_EnablePackageDependencies: 0
|
||||
m_AdvancedSettingsExpanded: 1
|
||||
m_ScopedRegistriesSettingsExpanded: 1
|
||||
m_SeeAllPackageVersions: 0
|
||||
oneTimeWarningShown: 0
|
||||
m_Registries:
|
||||
- m_Id: main
|
||||
m_Name:
|
||||
m_Url: https://packages.unity.com
|
||||
m_Scopes: []
|
||||
m_IsDefault: 1
|
||||
m_Capabilities: 7
|
||||
m_UserSelectedRegistryName:
|
||||
m_UserAddingNewScopedRegistry: 0
|
||||
m_RegistryInfoDraft:
|
||||
m_Modified: 0
|
||||
m_ErrorMessage:
|
||||
m_UserModificationsInstanceId: -830
|
||||
m_OriginalInstanceId: -832
|
||||
m_LoadAssets: 0
|
||||
Reference in New Issue
Block a user