License Activation fixes and Github Annotations (#590)

* Ensure serial is prioritized

* Add compile listener to create github annotations

* Update node modules

* Don't build ubuntu on PR as secrets are now needed. Update PR template to request an example successful run. Remove 32bit windows build. Build on push to any branch

* Update activation to use blank project

* Ensure exceptions get annotated as well

* More robust console printing

* Update test project

* Build iOS test on macos to verify burst functionality. Add annotation for license activation error. Fix unity version test. Remove minification from android

* Improve license checks

* Mask partially redacted serial in addition to full serial

* Add retry logic to ubuntu builds

* Allow dirty build on retry

* Bump unity version
This commit is contained in:
Andrew Kahr
2023-11-12 05:47:03 -08:00
committed by GitHub
parent 7afabe74da
commit caa0a81b47
45 changed files with 4365 additions and 3019 deletions

View File

@@ -12,3 +12,8 @@ Write-Output ""
-serial $Env:UNITY_SERIAL `
-projectPath "c:/BlankProject" `
-logfile - | Out-Host
if(-not(Test-path "C:/ProgramData/Unity/Unity_lic.ulf" -PathType leaf))
{
Write-Output "::error ::There was an error while trying to activate the Unity license."
}