License Activation fixes and Github Annotations (#590)
* Ensure serial is prioritized * Add compile listener to create github annotations * Update node modules * Don't build ubuntu on PR as secrets are now needed. Update PR template to request an example successful run. Remove 32bit windows build. Build on push to any branch * Update activation to use blank project * Ensure exceptions get annotated as well * More robust console printing * Update test project * Build iOS test on macos to verify burst functionality. Add annotation for license activation error. Fix unity version test. Remove minification from android * Improve license checks * Mask partially redacted serial in addition to full serial * Add retry logic to ubuntu builds * Allow dirty build on retry * Bump unity version
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dist/platforms/mac/steps/activate.sh
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5
dist/platforms/mac/steps/activate.sh
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@@ -20,6 +20,10 @@ echo "Requesting activation"
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# Store the exit code from the verify command
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UNITY_EXIT_CODE=$?
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if [ ! -f "/Library/Application Support/Unity/Unity_lic.ulf" ]; then
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echo "::error ::There was an error while trying to activate the Unity license."
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fi
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#
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# Display information about the result
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#
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@@ -30,6 +34,7 @@ else
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# Activation failed so exit with the code from the license verification step
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echo "Unclassified error occured while trying to activate license."
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echo "Exit code was: $UNITY_EXIT_CODE"
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echo "::error ::There was an error while trying to activate the Unity license."
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exit $UNITY_EXIT_CODE
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fi
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