feat: add buildProfile parameter (#685)
* feat: add `buildProfile` parameter add new `buildProfile` action param, which will be passed into Unity as the `-activeBuildProfile ...` CLI param. closes https://github.com/game-ci/unity-builder/issues/674 * ci: add tests for Unity 6 and build profiles
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20
dist/platforms/windows/build.ps1
vendored
20
dist/platforms/windows/build.ps1
vendored
@@ -16,6 +16,25 @@ Write-Output "$('Using build name "')$($Env:BUILD_NAME)$('".')"
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Write-Output "$('Using build target "')$($Env:BUILD_TARGET)$('".')"
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#
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# Display the build profile
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#
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if ($Env:BUILD_PROFILE)
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{
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# User has provided a path to a build profile `.asset` file
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#
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Write-Output "$('Using build profile "')$($Env:BUILD_PROFILE)$('" relative to "')$($Env:UNITY_PROJECT_PATH)$('".')"
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#
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}
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else
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{
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# User has not provided a build profile
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#
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Write-Output "$('Doing a default "')$($Env:BUILD_TARGET)$('" platform build.')"
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#
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}
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#
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# Display build path and file
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#
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@@ -143,6 +162,7 @@ $unityArgs = @(
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"-buildTarget", "`"$Env:BUILD_TARGET`"",
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"-customBuildTarget", "`"$Env:BUILD_TARGET`"",
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"-customBuildPath", "`"$Env:CUSTOM_BUILD_PATH`"",
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"-customBuildProfile", "`"$Env:BUILD_PROFILE`"",
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"-buildVersion", "`"$Env:VERSION`"",
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"-androidVersionCode", "`"$Env:ANDROID_VERSION_CODE`"",
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"-androidKeystorePass", "`"$Env:ANDROID_KEYSTORE_PASS`"",
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