Removed all instances of interpolated strings from editor scripts so we don't get compiler errors on old versions of .NET in Unity 2018 (#633)
Co-authored-by: Zac <zac@dickinson.xyz> Co-authored-by: Andrew Kahr <22359829+AndrewKahr@users.noreply.github.com> Co-authored-by: David Finol <davidmfinol@gmail.com>
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@@ -21,11 +21,11 @@ namespace UnityBuilderAction.Versioning
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version = GetSemanticCommitVersion();
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Console.WriteLine("Repository has a valid version tag.");
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} else {
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version = $"0.0.{GetTotalNumberOfCommits()}";
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version = "0.0." + GetTotalNumberOfCommits();
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Console.WriteLine("Repository does not have tags to base the version on.");
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}
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Console.WriteLine($"Version is {version}");
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Console.WriteLine("Version is " + version);
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return version;
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}
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