Refactor action to typescript (#226)
* Refactor to typescript (config part) * Refactor to typescript (convert extensions, minor fixes) * Refactor to typescript (move from `action` to `dist`) * Re-enable integrity-check for dist index.js * Fix all tests and lints * fix parsing major versions * Test patch level to be digits only * debug * debug * uncache * manual compile * debug * debug * Debug * Build lib - doh * remove diff check * Make kubernetes workflow manual * Properly generate 3 digit for simple major tags * Remove ts-ignore * re-enable cache
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27
dist/default-build-script/Assets/Editor/Versioning/VersionApplicator.cs
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27
dist/default-build-script/Assets/Editor/Versioning/VersionApplicator.cs
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using System;
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using UnityEditor;
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namespace UnityBuilderAction.Versioning
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{
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public class VersionApplicator
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{
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public static void SetVersion(string version)
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{
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if (version == "none") {
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return;
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}
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Apply(version);
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}
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public static void SetAndroidVersionCode(string androidVersionCode) {
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PlayerSettings.Android.bundleVersionCode = Int32.Parse(androidVersionCode);
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}
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static void Apply(string version)
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{
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PlayerSettings.bundleVersion = version;
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PlayerSettings.macOS.buildNumber = version;
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}
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}
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}
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