V3 Updates (#529)
- Add missing unityLicenseServer input (Fix #480) - Use HEAD when calculating semantic version number. This is a riskier change as this has always used `github.sha` on the runner. However, when pulling in other repos and running the action, it may not be referencing the correct commit on the repo. After testing, though, nothing appears to be broken so this in theory should work fine. (Fix #417) - Setup private token rewrites on Windows images (Fix #428) - Allow setting a custom workspace path within docker container with `dockerWorkspacePath`. (Fix #433) - [Breaking Change] Remove `androidAppBundle` parameter in favor of `androidExportType`.
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@@ -82,6 +82,8 @@ class BuildParameters {
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public skipCache!: boolean;
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public cacheUnityInstallationOnMac!: boolean;
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public unityHubVersionOnMac!: string;
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public dockerWorkspacePath!: string;
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public static shouldUseRetainedWorkspaceMode(buildParameters: BuildParameters) {
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return buildParameters.maxRetainedWorkspaces > 0 && CloudRunner.lockedWorkspace !== ``;
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}
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@@ -187,6 +189,7 @@ class BuildParameters {
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skipCache: CloudRunnerOptions.skipCache,
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cacheUnityInstallationOnMac: Input.cacheUnityInstallationOnMac,
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unityHubVersionOnMac: Input.unityHubVersionOnMac,
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dockerWorkspacePath: Input.dockerWorkspacePath,
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};
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}
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