V3 Updates (#529)
- Add missing unityLicenseServer input (Fix #480) - Use HEAD when calculating semantic version number. This is a riskier change as this has always used `github.sha` on the runner. However, when pulling in other repos and running the action, it may not be referencing the correct commit on the repo. After testing, though, nothing appears to be broken so this in theory should work fine. (Fix #417) - Setup private token rewrites on Windows images (Fix #428) - Allow setting a custom workspace path within docker container with `dockerWorkspacePath`. (Fix #433) - [Breaking Change] Remove `androidAppBundle` parameter in favor of `androidExportType`.
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16
action.yml
16
action.yml
@@ -47,13 +47,9 @@ inputs:
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required: false
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default: ''
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description: 'The android versionCode'
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androidAppBundle:
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required: false
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default: 'false'
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description: '[Deprecated] Use androidExportType instead. Whether to build .aab instead of .apk'
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androidExportType:
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required: false
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default: ''
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default: 'androidPackage'
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description:
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'The android export type. Should be androidPackage for apk, androidAppBundle for aab, or androidStudioProject for
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an android studio project.'
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@@ -207,6 +203,16 @@ inputs:
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description:
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'The version of Unity Hub to install on MacOS (e.g. 3.4.0). Defaults to latest available on brew if empty string
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or nothing is specified.'
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unityLicensingServer:
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default: ''
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required: false
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description: 'The Unity licensing server address to use for activating Unity.'
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dockerWorkspacePath:
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default: '/github/workspace'
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required: false
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description:
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'The path to mount the workspace inside the docker container. For windows, leave out the drive letter. For example
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c:/github/workspace should be defined as /github/workspace'
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outputs:
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volume:
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