V3 Updates (#529)

- Add missing unityLicenseServer input (Fix #480)
- Use HEAD when calculating semantic version number. This is a riskier change as this has always used `github.sha` on the runner. However, when pulling in other repos and running the action, it may not be referencing the correct commit on the repo. After testing, though, nothing appears to be broken so this in theory should work fine. (Fix #417)
- Setup private token rewrites on Windows images (Fix #428)
- Allow setting a custom workspace path within docker container with `dockerWorkspacePath`. (Fix #433)
- [Breaking Change] Remove `androidAppBundle` parameter in favor of `androidExportType`.
This commit is contained in:
AndrewKahr
2023-03-28 01:05:31 -07:00
committed by GitHub
parent 7abb3a409d
commit 3032a4ab97
13 changed files with 76 additions and 140 deletions

View File

@@ -47,13 +47,9 @@ inputs:
required: false
default: ''
description: 'The android versionCode'
androidAppBundle:
required: false
default: 'false'
description: '[Deprecated] Use androidExportType instead. Whether to build .aab instead of .apk'
androidExportType:
required: false
default: ''
default: 'androidPackage'
description:
'The android export type. Should be androidPackage for apk, androidAppBundle for aab, or androidStudioProject for
an android studio project.'
@@ -207,6 +203,16 @@ inputs:
description:
'The version of Unity Hub to install on MacOS (e.g. 3.4.0). Defaults to latest available on brew if empty string
or nothing is specified.'
unityLicensingServer:
default: ''
required: false
description: 'The Unity licensing server address to use for activating Unity.'
dockerWorkspacePath:
default: '/github/workspace'
required: false
description:
'The path to mount the workspace inside the docker container. For windows, leave out the drive letter. For example
c:/github/workspace should be defined as /github/workspace'
outputs:
volume: