Run default addressables build conditionally (#231)
* Add asmdef and Addressable content build in the builder * Move asmdef content into its own directory * Mark UnityBuilderAction as Editor-only
This commit is contained in:
116
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/Git.cs
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116
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/Git.cs
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using System;
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using UnityEngine;
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namespace UnityBuilderAction.Versioning
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{
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public static class Git
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{
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const string application = @"git";
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/// <summary>
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/// Generate a version based on the latest tag and the amount of commits.
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/// Format: 0.1.2 (where 2 is the amount of commits).
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///
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/// If no tag is present in the repository then v0.0 is assumed.
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/// This would result in 0.0.# where # is the amount of commits.
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/// </summary>
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public static string GenerateSemanticCommitVersion()
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{
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string version;
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if (HasAnyVersionTags()) {
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version = GetSemanticCommitVersion();
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Console.WriteLine("Repository has a valid version tag.");
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} else {
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version = $"0.0.{GetTotalNumberOfCommits()}";
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Console.WriteLine("Repository does not have tags to base the version on.");
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}
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Console.WriteLine($"Version is {version}");
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return version;
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}
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/// <summary>
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/// Get the version of the current tag.
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///
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/// The tag must point at HEAD for this method to work.
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///
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/// Output Format:
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/// #.* (where # is the major version and * can be any number of any type of character)
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/// </summary>
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public static string GetTagVersion()
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{
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string version = Run(@"tag --points-at HEAD | grep v[0-9]*");
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version = version.Substring(1);
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return version;
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}
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/// <summary>
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/// Get the total number of commits.
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/// </summary>
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static int GetTotalNumberOfCommits()
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{
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string numberOfCommitsAsString = Run(@"git rev-list --count HEAD");
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return int.Parse(numberOfCommitsAsString);
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}
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/// <summary>
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/// Whether or not the repository has any version tags yet.
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/// </summary>
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static bool HasAnyVersionTags()
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{
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return "0" != Run(@"tag --list --merged HEAD | grep v[0-9]* | wc -l");
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}
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/// <summary>
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/// Retrieves the build version from git based on the most recent matching tag and
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/// commit history. This returns the version as: {major.minor.build} where 'build'
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/// represents the nth commit after the tagged commit.
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/// Note: The initial 'v' and the commit hash are removed.
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/// </summary>
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static string GetSemanticCommitVersion()
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{
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// v0.1-2-g12345678 (where 2 is the amount of commits, g stands for git)
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string version = GetVersionString();
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// 0.1-2
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version = version.Substring(1, version.LastIndexOf('-') - 1);
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// 0.1.2
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version = version.Replace('-', '.');
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return version;
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}
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/// <summary>
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/// Get version string.
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///
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/// Format: `v0.1-2-g12345678` (where 2 is the amount of commits since the last tag)
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///
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/// See: https://softwareengineering.stackexchange.com/questions/141973/how-do-you-achieve-a-numeric-versioning-scheme-with-git
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/// </summary>
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static string GetVersionString()
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{
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return Run(@"describe --tags --long --match ""v[0-9]*""");
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// Todo - implement split function based on this more complete query
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// return Run(@"describe --long --tags --dirty --always");
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}
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/// <summary>
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/// Runs git binary with any given arguments and returns the output.
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/// </summary>
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static string Run(string arguments)
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{
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using (var process = new System.Diagnostics.Process()) {
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string workingDirectory = Application.dataPath;
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int exitCode = process.Run(application, arguments, workingDirectory, out string output, out string errors);
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if (exitCode != 0) { throw new GitException(exitCode, errors); }
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return output;
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}
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}
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}
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}
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3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/Git.cs.meta
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3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/Git.cs.meta
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: cdec7fa0f5bb44958fdf74d4658a4601
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timeCreated: 1587495075
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14
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/GitException.cs
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14
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/GitException.cs
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using System;
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namespace UnityBuilderAction.Versioning
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{
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public class GitException : InvalidOperationException
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{
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public readonly int code;
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public GitException(int code, string errors) : base(errors)
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{
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this.code = code;
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}
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}
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}
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3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/GitException.cs.meta
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3
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/GitException.cs.meta
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fileFormatVersion: 2
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guid: 4d375e209fd14fc5bc2f3dc3c78ac574
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timeCreated: 1587490750
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27
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/VersionApplicator.cs
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27
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/VersionApplicator.cs
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using System;
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using UnityEditor;
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namespace UnityBuilderAction.Versioning
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{
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public class VersionApplicator
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{
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public static void SetVersion(string version)
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{
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if (version == "none") {
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return;
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}
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Apply(version);
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}
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public static void SetAndroidVersionCode(string androidVersionCode) {
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PlayerSettings.Android.bundleVersionCode = Int32.Parse(androidVersionCode);
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}
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static void Apply(string version)
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{
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PlayerSettings.bundleVersion = version;
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PlayerSettings.macOS.buildNumber = version;
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 30483367ddc84699a0da377ccb93769a
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timeCreated: 1587504315
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10
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/VersionGenerator.cs
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10
dist/default-build-script/Assets/Editor/UnityBuilderAction/Versioning/VersionGenerator.cs
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@@ -0,0 +1,10 @@
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namespace UnityBuilderAction.Versioning
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{
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public static class VersionGenerator
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{
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public static string Generate()
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{
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return Git.GenerateSemanticCommitVersion();
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}
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}
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}
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 9892e03ae8314b7eacd793c8002de007
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timeCreated: 1587490842
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