Run default addressables build conditionally (#231)

* Add asmdef and Addressable content build in the builder

* Move asmdef content into its own directory

* Mark UnityBuilderAction as Editor-only
This commit is contained in:
Sakari Bergen
2021-03-19 19:50:39 +02:00
committed by GitHub
parent b769675b38
commit 224f973562
25 changed files with 48 additions and 0 deletions

View File

@@ -0,0 +1,23 @@
{
"name": "UnityBuilderAction",
"references": [
"Unity.Addressables.Editor"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.addressables",
"expression": "1.0.0",
"define": "USE_ADDRESSABLES"
}
],
"noEngineReferences": false
}