Use capture group to find Unity version to support new 6000 versions (#639)

This commit is contained in:
Andrew Kahr
2024-03-16 21:31:46 -07:00
committed by GitHub
parent fc0a52b805
commit 0c16aab353
4 changed files with 18 additions and 16 deletions

12
dist/index.js generated vendored
View File

@@ -7757,9 +7757,6 @@ Object.defineProperty(exports, "__esModule", ({ value: true }));
const node_fs_1 = __importDefault(__nccwpck_require__(87561));
const node_path_1 = __importDefault(__nccwpck_require__(49411));
class UnityVersioning {
static get versionPattern() {
return /20\d{2}\.\d\.\w{3,4}|3/;
}
static determineUnityVersion(projectPath, unityVersion) {
if (unityVersion === 'auto') {
return UnityVersioning.read(projectPath);
@@ -7774,11 +7771,12 @@ class UnityVersioning {
return UnityVersioning.parse(node_fs_1.default.readFileSync(filePath, 'utf8'));
}
static parse(projectVersionTxt) {
const matches = projectVersionTxt.match(UnityVersioning.versionPattern);
if (!matches || matches.length === 0) {
throw new Error(`Failed to parse version from "${projectVersionTxt}".`);
const versionRegex = /m_EditorVersion: (\d+\.\d+\.\d+[A-Za-z]?\d+)/;
const matches = projectVersionTxt.match(versionRegex);
if (!matches || matches.length < 2) {
throw new Error(`Failed to extract version from "${projectVersionTxt}".`);
}
return matches[0];
return matches[1];
}
}
exports["default"] = UnityVersioning;