44 lines
1.3 KiB
C#
44 lines
1.3 KiB
C#
using Newtonsoft.Json;
|
|
using Newtonsoft.Json.Linq;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
|
|
namespace AssetStoreTools.Api.Responses
|
|
{
|
|
internal class PackageUploadedUnityVersionDataResponse : AssetStoreResponse
|
|
{
|
|
public List<string> UnityVersions { get; set; }
|
|
|
|
public PackageUploadedUnityVersionDataResponse() : base() { }
|
|
public PackageUploadedUnityVersionDataResponse(Exception e) : base(e) { }
|
|
|
|
public PackageUploadedUnityVersionDataResponse(string json)
|
|
{
|
|
try
|
|
{
|
|
ValidateAssetStoreResponse(json);
|
|
ParseVersionData(json);
|
|
Success = true;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Success = false;
|
|
Exception = e;
|
|
}
|
|
}
|
|
|
|
private void ParseVersionData(string json)
|
|
{
|
|
var data = JsonConvert.DeserializeObject<JObject>(json);
|
|
try
|
|
{
|
|
var content = data.GetValue("content").ToObject<JObject>();
|
|
UnityVersions = content.GetValue("unity_versions").ToObject<List<string>>();
|
|
}
|
|
catch
|
|
{
|
|
throw new Exception("Could not parse the unity versions array");
|
|
}
|
|
}
|
|
}
|
|
} |