Files
textdecalURP/Packages/com.unity.asset-store-tools/Editor/Uploader/Scripts/Data/OngoingUpload.cs
Kirill Chikalin a3072a3693 first commit
2024-11-16 13:20:07 +03:00

39 lines
1.0 KiB
C#

using System;
using System.Threading;
namespace AssetStoreTools.Uploader.Data
{
internal class OngoingUpload : IDisposable
{
private CancellationTokenSource _cancellationTokenSource;
public string VersionId { get; }
public string PackageName { get; }
public float Progress { get; private set; }
public CancellationToken CancellationToken => _cancellationTokenSource.Token;
public OngoingUpload(string versionId, string packageName)
{
VersionId = versionId;
PackageName = packageName;
Progress = 0f;
_cancellationTokenSource = new CancellationTokenSource();
}
public void Cancel()
{
_cancellationTokenSource?.Cancel();
}
public void Dispose()
{
_cancellationTokenSource?.Dispose();
_cancellationTokenSource = null;
}
public void UpdateProgress(float newProgress)
{
Progress = newProgress;
}
}
}