139 lines
5.1 KiB
C#
139 lines
5.1 KiB
C#
using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using UnityEditor;
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namespace AssetStoreTools.Utility
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{
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internal static class FileUtility
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{
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private class RenameInfo
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{
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public string OriginalName;
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public string CurrentName;
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}
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public static void CopyDirectory(string sourceDir, string destinationDir, bool recursive)
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{
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// Get information about the source directory
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var dir = new DirectoryInfo(sourceDir);
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// Check if the source directory exists
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if (!dir.Exists)
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throw new DirectoryNotFoundException($"Source directory not found: {dir.FullName}");
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// Cache directories before we start copying
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DirectoryInfo[] dirs = dir.GetDirectories();
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// Create the destination directory
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Directory.CreateDirectory(destinationDir);
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// Get the files in the source directory and copy to the destination directory
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foreach (FileInfo file in dir.GetFiles())
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{
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string targetFilePath = Path.Combine(destinationDir, file.Name);
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file.CopyTo(targetFilePath);
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}
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// If recursive and copying subdirectories, recursively call this method
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if (recursive)
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{
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foreach (DirectoryInfo subDir in dirs)
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{
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string newDestinationDir = Path.Combine(destinationDir, subDir.Name);
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CopyDirectory(subDir.FullName, newDestinationDir, true);
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}
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}
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}
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public static bool IsMissingMetaFiles(params string[] sourcePaths)
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{
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foreach (var sourcePath in sourcePaths)
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{
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var allDirectories = Directory.GetDirectories(sourcePath, "*", SearchOption.AllDirectories);
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foreach (var dir in allDirectories)
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{
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var dirInfo = new DirectoryInfo(dir);
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if (dirInfo.Name.EndsWith("~"))
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{
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var nestedContent = dirInfo.GetFileSystemInfos("*", SearchOption.AllDirectories);
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foreach (var nested in nestedContent)
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{
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// .meta files, hidden files and OSX .DS_STORE files do not require their own metas
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if (nested.FullName.EndsWith(".meta")
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|| nested.FullName.EndsWith("~")
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|| nested.Name.Equals(".DS_Store"))
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continue;
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if (!File.Exists(nested.FullName + ".meta"))
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return true;
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}
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}
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}
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}
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return false;
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}
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public static void GenerateMetaFiles(params string[] sourcePaths)
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{
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var renameInfos = new List<RenameInfo>();
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foreach (var sourcePath in sourcePaths)
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{
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var hiddenDirectoriesInPath = Directory.GetDirectories(sourcePath, "*", SearchOption.AllDirectories).Where(x => x.EndsWith("~"));
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foreach (var hiddenDir in hiddenDirectoriesInPath)
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renameInfos.Add(new RenameInfo() { CurrentName = hiddenDir, OriginalName = hiddenDir });
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}
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try
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{
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EditorApplication.LockReloadAssemblies();
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// Order paths from longest to shortest to avoid having to rename them multiple times
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renameInfos = renameInfos.OrderByDescending(x => x.OriginalName.Length).ToList();
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try
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{
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AssetDatabase.StartAssetEditing();
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foreach (var renameInfo in renameInfos)
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{
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renameInfo.CurrentName = renameInfo.OriginalName.TrimEnd('~');
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Directory.Move(renameInfo.OriginalName, renameInfo.CurrentName);
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}
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}
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finally
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{
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AssetDatabase.StopAssetEditing();
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AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);
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}
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// Restore the original path names in reverse order
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renameInfos = renameInfos.OrderBy(x => x.OriginalName.Length).ToList();
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try
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{
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AssetDatabase.StartAssetEditing();
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foreach (var renameInfo in renameInfos)
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{
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Directory.Move(renameInfo.CurrentName, renameInfo.OriginalName);
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if (File.Exists($"{renameInfo.CurrentName}.meta"))
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File.Delete($"{renameInfo.CurrentName}.meta");
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}
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}
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finally
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{
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AssetDatabase.StopAssetEditing();
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AssetDatabase.Refresh(ImportAssetOptions.ForceSynchronousImport);
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}
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}
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finally
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{
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EditorApplication.UnlockReloadAssemblies();
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}
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}
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}
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} |