Files
textdecalURP/Assets/Scenes/SampleCurvedText/Editor/TextMeshProSplineGUI.cs
Kirill Chikalin bd35a522da update sample
2025-02-13 17:50:04 +03:00

24 lines
430 B
C#

using UnityEditor;
using UnityEngine;
#if UNITY_EDITOR
namespace space.chikalin.textdecal.Editor
{
[CustomEditor(typeof(TextMeshProSpline))]
public class TextMeshProSplineGUI : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
if (GUILayout.Button("Force Update"))
{
((TextMeshProSpline)target).ForceUpdate();
}
}
}
}
#endif