Files
textdecalURP/Packages/com.unity.asset-store-tools/Editor/AssetStoreTools.cs
Kirill Chikalin 275dc598c7 update libs
2025-02-13 17:48:12 +03:00

82 lines
3.0 KiB
C#

using AssetStoreTools.Previews.Data;
using AssetStoreTools.Previews.UI;
using AssetStoreTools.Uploader;
using AssetStoreTools.Utility;
using AssetStoreTools.Validator.Data;
using AssetStoreTools.Validator.UI;
using System;
using UnityEditor;
using UnityEngine;
namespace AssetStoreTools
{
internal static class AssetStoreTools
{
[MenuItem("Tools/Asset Store/Uploader", false, 0)]
public static void ShowAssetStoreToolsUploader()
{
Type inspectorType = Type.GetType("UnityEditor.InspectorWindow,UnityEditor.dll");
var wnd = EditorWindow.GetWindow<UploaderWindow>(inspectorType);
wnd.Show();
}
[MenuItem("Tools/Asset Store/Validator", false, 1)]
public static void ShowAssetStoreToolsValidator()
{
Type inspectorType = Type.GetType("UnityEditor.InspectorWindow,UnityEditor.dll");
var wnd = EditorWindow.GetWindow<ValidatorWindow>(typeof(UploaderWindow), inspectorType);
wnd.Show();
}
public static void ShowAssetStoreToolsValidator(ValidationSettings settings, ValidationResult result)
{
ShowAssetStoreToolsValidator();
EditorWindow.GetWindow<ValidatorWindow>().Load(settings, result);
}
[MenuItem("Tools/Asset Store/Preview Generator", false, 2)]
public static void ShowAssetStoreToolsPreviewGenerator()
{
Type inspectorType = Type.GetType("UnityEditor.InspectorWindow,UnityEditor.dll");
var wnd = EditorWindow.GetWindow<PreviewGeneratorWindow>(inspectorType);
wnd.Show();
}
public static void ShowAssetStoreToolsPreviewGenerator(PreviewGenerationSettings settings)
{
ShowAssetStoreToolsPreviewGenerator();
EditorWindow.GetWindow<PreviewGeneratorWindow>().Load(settings);
}
[MenuItem("Tools/Asset Store/Publisher Portal", false, 20)]
public static void OpenPublisherPortal()
{
Application.OpenURL("https://publisher.unity.com/");
}
[MenuItem("Tools/Asset Store/Submission Guidelines", false, 21)]
public static void OpenSubmissionGuidelines()
{
Application.OpenURL("https://assetstore.unity.com/publishing/submission-guidelines/");
}
[MenuItem("Tools/Asset Store/Provide Feedback", false, 22)]
public static void OpenFeedback()
{
Application.OpenURL("https://forum.unity.com/threads/new-asset-store-tools-version-coming-july-20th-2022.1310939/");
}
[MenuItem("Tools/Asset Store/Check for Updates", false, 45)]
public static void OpenUpdateChecker()
{
var wnd = EditorWindow.GetWindowWithRect<ASToolsUpdater>(new Rect(Screen.width / 2, Screen.height / 2, 400, 150), true);
wnd.Show();
}
[MenuItem("Tools/Asset Store/Settings", false, 50)]
public static void OpenSettings()
{
ASToolsPreferencesProvider.OpenSettings();
}
}
}