Files
textdecalURP/Assets/Scenes/SampleCurvedText/Scripts/Rotator.cs
Kirill Chikalin bd35a522da update sample
2025-02-13 17:50:04 +03:00

14 lines
248 B
C#

using UnityEngine;
namespace space.chikalin.textdecal
{
public class Rotator : MonoBehaviour
{
[Range(1f, 100f)] public float speed = 30f;
private void Update()
{
transform.Rotate(Vector3.up, Time.deltaTime * speed);
}
}
}