Files
textdecalURP/Packages/com.unity.asset-store-tools/Editor/Api/Responses/PackageUploadedUnityVersionDataResponse.cs
Kirill Chikalin 275dc598c7 update libs
2025-02-13 17:48:12 +03:00

44 lines
1.3 KiB
C#

using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
namespace AssetStoreTools.Api.Responses
{
internal class PackageUploadedUnityVersionDataResponse : AssetStoreResponse
{
public List<string> UnityVersions { get; set; }
public PackageUploadedUnityVersionDataResponse() : base() { }
public PackageUploadedUnityVersionDataResponse(Exception e) : base(e) { }
public PackageUploadedUnityVersionDataResponse(string json)
{
try
{
ValidateAssetStoreResponse(json);
ParseVersionData(json);
Success = true;
}
catch (Exception e)
{
Success = false;
Exception = e;
}
}
private void ParseVersionData(string json)
{
var data = JsonConvert.DeserializeObject<JObject>(json);
try
{
var content = data.GetValue("content").ToObject<JObject>();
UnityVersions = content.GetValue("unity_versions").ToObject<List<string>>();
}
catch
{
throw new Exception("Could not parse the unity versions array");
}
}
}
}