using UnityEditor; using UnityEngine; using System; using AssetStoreTools.Uploader; using AssetStoreTools.Validator; using AssetStoreTools.Utility; namespace AssetStoreTools { internal class AssetStoreTools : EditorWindow { [MenuItem("Asset Store Tools/Asset Store Uploader", false, 0)] public static void ShowAssetStoreToolsUploader() { Type inspectorType = Type.GetType("UnityEditor.InspectorWindow,UnityEditor.dll"); var wnd = GetWindow(inspectorType); wnd.Show(); } [MenuItem("Asset Store Tools/Asset Store Validator", false, 1)] public static void ShowAssetStoreToolsValidator() { Type inspectorType = Type.GetType("UnityEditor.InspectorWindow,UnityEditor.dll"); var wnd = GetWindow(typeof(AssetStoreUploader), inspectorType); wnd.Show(); } [MenuItem("Asset Store Tools/Publisher Portal", false, 20)] public static void OpenPublisherPortal() { Application.OpenURL("https://publisher.unity.com/"); } [MenuItem("Asset Store Tools/Submission Guidelines", false, 21)] public static void OpenSubmissionGuidelines() { Application.OpenURL("https://assetstore.unity.com/publishing/submission-guidelines/"); } [MenuItem("Asset Store Tools/Provide Feedback", false, 22)] public static void OpenFeedback() { Application.OpenURL("https://forum.unity.com/threads/new-asset-store-tools-version-coming-july-20th-2022.1310939/"); } [MenuItem("Asset Store Tools/Check for Updates", false, 45)] public static void OpenUpdateChecker() { var wnd = GetWindowWithRect(new Rect(Screen.width / 2, Screen.height / 2, 400, 150), true); wnd.Show(); } [MenuItem("Asset Store Tools/Settings", false, 50)] public static void OpenSettings() { ASToolsPreferencesProvider.OpenSettings(); } } }