change scene to build
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@@ -8,14 +8,14 @@ Material:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: LiberationSans SDF Material
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m_Shader: {fileID: 4800000, guid: afac288669354f28b17bc4ce8f4ae04f, type: 3}
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m_Shader: {fileID: 4800000, guid: 6f9dc39644934f62a0a58b6547a988e5, type: 3}
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m_Parent: {fileID: 0}
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m_ModifiedSerializedProperties: 0
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m_ValidKeywords:
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- NORMAL_BEVEL_ON
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- _DBUFFER_MRT2
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m_InvalidKeywords:
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- BEVEL_ON
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- NORMAL_BEVEL_ON
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- UNDERLAY_ON
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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