fix shader on mobile, fix rotation for spline
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@@ -47,8 +47,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858,
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type: 2}
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customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858, type: 2}
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terrainQualityOverrides: 0
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terrainPixelError: 1
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terrainDetailDensityScale: 1
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@@ -60,6 +59,8 @@ QualitySettings:
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terrainMaxTrees: 50
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excludedTargetPlatforms:
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- Standalone
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- Android
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- iPhone
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- serializedVersion: 4
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name: PC
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pixelLightCount: 2
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@@ -101,8 +102,7 @@ QualitySettings:
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asyncUploadBufferSize: 16
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asyncUploadPersistentBuffer: 1
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resolutionScalingFixedDPIFactor: 1
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customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd,
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type: 2}
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customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, type: 2}
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terrainQualityOverrides: 0
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terrainPixelError: 1
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terrainDetailDensityScale: 1
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@@ -112,12 +112,10 @@ QualitySettings:
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terrainBillboardStart: 50
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terrainFadeLength: 5
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terrainMaxTrees: 50
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excludedTargetPlatforms:
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- Android
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- iPhone
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excludedTargetPlatforms: []
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m_TextureMipmapLimitGroupNames: []
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m_PerPlatformDefaultQuality:
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Android: 0
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Android: 1
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GameCoreScarlett: 1
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GameCoreXboxOne: 1
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Lumin: 0
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@@ -130,5 +128,5 @@ QualitySettings:
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WebGL: 0
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Windows Store Apps: 0
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XboxOne: 0
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iPhone: 0
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iPhone: 1
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tvOS: 0
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