fix shader on mobile, fix rotation for spline

This commit is contained in:
Kirill Chikalin
2024-11-27 17:17:26 +03:00
parent d079655195
commit 8e34482ea7
13 changed files with 126 additions and 140 deletions

View File

@@ -5,9 +5,12 @@ EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes:
- enabled: 1
- enabled: 0
path: Assets/Samples/SampleURP/Scenes/SampleURP.unity
guid: 99c9720ab356a0642a771bea13969a05
- enabled: 1
path: Assets/Samples/SampleCurvedText/Scenes/SampleCurvedText.unity
guid: 0adb9b80cf6834576a2888675f312acc
m_configObjects:
com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 052faaac586de48259a63d0c4782560b, type: 3}
m_UseUCBPForAssetBundles: 0

View File

@@ -932,7 +932,7 @@ PlayerSettings:
qnxGraphicConfPath:
apiCompatibilityLevel: 6
captureStartupLogs: {}
activeInputHandler: 2
activeInputHandler: 1
windowsGamepadBackendHint: 0
cloudProjectId:
framebufferDepthMemorylessMode: 0

View File

@@ -1,2 +1,2 @@
m_EditorVersion: 6000.0.27f1
m_EditorVersionWithRevision: 6000.0.27f1 (27c554a2199c)
m_EditorVersion: 6000.0.28f1
m_EditorVersionWithRevision: 6000.0.28f1 (f336aca0cab5)

View File

@@ -47,8 +47,7 @@ QualitySettings:
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asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858,
type: 2}
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terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
@@ -60,6 +59,8 @@ QualitySettings:
terrainMaxTrees: 50
excludedTargetPlatforms:
- Standalone
- Android
- iPhone
- serializedVersion: 4
name: PC
pixelLightCount: 2
@@ -101,8 +102,7 @@ QualitySettings:
asyncUploadBufferSize: 16
asyncUploadPersistentBuffer: 1
resolutionScalingFixedDPIFactor: 1
customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd,
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customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, type: 2}
terrainQualityOverrides: 0
terrainPixelError: 1
terrainDetailDensityScale: 1
@@ -112,12 +112,10 @@ QualitySettings:
terrainBillboardStart: 50
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms:
- Android
- iPhone
excludedTargetPlatforms: []
m_TextureMipmapLimitGroupNames: []
m_PerPlatformDefaultQuality:
Android: 0
Android: 1
GameCoreScarlett: 1
GameCoreXboxOne: 1
Lumin: 0
@@ -130,5 +128,5 @@ QualitySettings:
WebGL: 0
Windows Store Apps: 0
XboxOne: 0
iPhone: 0
iPhone: 1
tvOS: 0