use UV2&UV3 as float4

This commit is contained in:
Kirill Chikalin
2024-11-19 13:34:17 +03:00
parent 8fce45ede5
commit 6e0c5e435f
2 changed files with 10 additions and 10 deletions

View File

@@ -1303,7 +1303,7 @@ RectTransform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1371209649}
m_LocalRotation: {x: -0, y: -0, z: -0.18639559, w: 0.9824748}
m_LocalPosition: {x: 0, y: 0, z: -1.45}
m_LocalPosition: {x: 0, y: 0, z: -1.56}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -1311,7 +1311,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -21.485}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -5.71, y: -1.89}
m_AnchoredPosition: {x: 3.77, y: -0.46}
m_SizeDelta: {x: 20, y: 5}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1988788875
@@ -1474,7 +1474,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_text: SAMPLE TEXT
m_text: "SAMPLE \nTEXT"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: e5322d0bcce09426db5a18cae8345dee, type: 2}
m_sharedMaterial: {fileID: 2180264, guid: e5322d0bcce09426db5a18cae8345dee, type: 2}
@@ -1501,14 +1501,14 @@ MonoBehaviour:
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 18
m_fontSizeBase: 18
m_fontSize: 17.82
m_fontSizeBase: 17.82
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 1
m_HorizontalAlignment: 2
m_VerticalAlignment: 256
m_textAlignment: 65535
m_characterSpacing: 0
@@ -1539,7 +1539,7 @@ MonoBehaviour:
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 3.042853}
m_margin: {x: 0, y: 0, z: 9.644077, w: 0.9538965}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
_SortingLayer: 0
@@ -1601,7 +1601,7 @@ RectTransform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2055900245}
m_LocalRotation: {x: -0, y: -0, z: -0.18639559, w: 0.9824748}
m_LocalPosition: {x: 0, y: 0, z: -1.09}
m_LocalPosition: {x: 0, y: 0, z: -1.27}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -1609,7 +1609,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -21.485}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 2.14, y: 0.46}
m_AnchoredPosition: {x: 2.66, y: -1.97}
m_SizeDelta: {x: 20, y: 5}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1660057539 &9223372036854775807