update sample
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This commit is contained in:
Kirill Chikalin
2025-04-25 20:23:34 +03:00
parent 8b4042e5f2
commit 648c1a28bd
24 changed files with 1112 additions and 419 deletions

View File

@@ -12,115 +12,51 @@ Material:
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _DBUFFER_MRT2
m_InvalidKeywords:
- BEVEL_ON
- NORMAL_BEVEL_ON
- UNDERLAY_ON
- AFFECT_NORMAL
- OUTLINE_ON
- TEXT_DECAL_ROTATION
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
m_CustomRenderQueue: 2000
stringTagMap: {}
disabledShaderPasses: []
disabledShaderPasses:
- TextDecalForwardEmissive
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FaceTex:
m_Texture: {fileID: 0}
m_Scale: {x: 2, y: 2}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 28684132378477856}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OutlineTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaTestToggle: 0
- _Ambient: 0.3
- _Bevel: -1
- _BevelAmount: 0
- _Bevel: -0.03
- _BevelClamp: 0
- _BevelOffset: 0.013
- _BevelRoundness: 1
- _BevelType: 0
- _BevelWidth: 0.078
- _BevelOffset: 0
- _BevelRoundness: 0
- _BevelWidth: 0
- _ColorMask: 15
- _CullMode: 0
- _Cutoff: 0.5
- _DecalLayerMaskFromDecal: 1
- _DestBlend: 0
- _Diffuse: 0.3
- _DrawOrder: 0
- _Emission: 0
- _FaceDilate: 0.005
- _GlossSource: 0
- _FaceDilate: 0
- _GradientScale: 10
- _LightAngle: 0
- _MaskEdgeSoftness: 0.01
- _MaskInverse: 0
- _MaskSoftnessX: 0
- _MaskSoftnessY: 0
- _MaskWipeControl: 0.5
- _Metallic: 0
- _NormalBlend: 1
- _NormalMapToggle: 0
- _OutlineMode: 0
- _OutlineSoftness: 0
- _OutlineWidth: 0.152
- _OutlineWidth: 0.158
- _PerspectiveFilter: 0.875
- _QueueControl: -1
- _QueueOffset: 0
- _Reflectivity: 5
- _ScaleRatioA: 0.9
- _ScaleRatioB: 1
- _ScaleRatioC: 0.7875
- _ScaleRatioC: 1
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 0
- _Sharpness: 0.606
- _Smoothness: 1
- _Softness: 0
- _SourceBlend: 0
- _SpecGlossMapToggle: 0
- _SpecularPower: 0
- _Sharpness: 0
- _Smoothness: 0
- _Stencil: 0
- _StencilComp: 8
- _StencilOp: 0
@@ -128,41 +64,14 @@ Material:
- _StencilWriteMask: 255
- _TextureHeight: 512
- _TextureWidth: 512
- _UnderlayDilate: 0
- _UnderlayOffsetX: 0
- _UnderlayOffsetY: 0
- _UnderlaySoftness: 0
- _VertexOffsetX: 0
- _VertexOffsetY: 0
- _WeightBold: 0.5
- _WeightNormal: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767}
- _Emission: {r: 0, g: 0, b: 0, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceUVSpeed: {r: 0, g: 0, b: 0, a: 0}
- _IsoPerimeter: {r: 0, g: 0, b: 0, a: 0}
- _IsoPerimeter_: {r: 0, g: 0, b: 0, a: 0}
- _MaskEdgeColor: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 1, g: 0, b: 0, a: 1}
- _OutlineColor1: {r: 0, g: 1, b: 1, a: 1}
- _OutlineColor2: {r: 0.009433985, g: 0.02534519, b: 1, a: 1}
- _OutlineColor3: {r: 0, g: 0, b: 0, a: 1}
- _OutlineOffset1: {r: 0, g: 0, b: 0, a: 0}
- _OutlineOffset2: {r: 0, g: 0, b: 0, a: 0}
- _OutlineOffset3: {r: 0, g: 0, b: 0, a: 0}
- _OutlineSoftness: {r: 0, g: 0, b: 0, a: 0}
- _OutlineTex_ST: {r: 1, g: 1, b: 0, a: 0}
- _OutlineUVSpeed: {r: 0, g: 0, b: 0, a: 0}
- _OutlineWidth: {r: 0, g: 0, b: 0, a: 0}
- _Softness: {r: 1, g: 0, b: 0, a: 0}
- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
- _Specular: {r: 1, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 1}
- _UnderlayOffset: {r: 0, g: 0, b: 0, a: 0}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &11400000
@@ -8155,7 +8064,7 @@ Texture2D:
serializedVersion: 2
Hash: 00000000000000000000000000000000
m_IsAlphaChannelOptional: 0
serializedVersion: 3
serializedVersion: 4
m_Width: 1024
m_Height: 1024
m_CompleteImageSize: 1048576