lit shader, refactoring

This commit is contained in:
Kirill Chikalin
2024-12-02 18:24:09 +03:00
parent abca1ab898
commit 5cddf29c09
35 changed files with 30661 additions and 1582 deletions

View File

@@ -4,7 +4,7 @@
QualitySettings:
m_ObjectHideFlags: 0
serializedVersion: 5
m_CurrentQuality: 1
m_CurrentQuality: 0
m_QualitySettings:
- serializedVersion: 4
name: Mobile
@@ -57,10 +57,7 @@ QualitySettings:
terrainBillboardStart: 50
terrainFadeLength: 5
terrainMaxTrees: 50
excludedTargetPlatforms:
- Standalone
- Android
- iPhone
excludedTargetPlatforms: []
- serializedVersion: 4
name: PC
pixelLightCount: 2
@@ -115,7 +112,7 @@ QualitySettings:
excludedTargetPlatforms: []
m_TextureMipmapLimitGroupNames: []
m_PerPlatformDefaultQuality:
Android: 1
Android: 0
GameCoreScarlett: 1
GameCoreXboxOne: 1
Lumin: 0