lit shader, refactoring

This commit is contained in:
Kirill Chikalin
2024-12-02 18:24:09 +03:00
parent abca1ab898
commit 5cddf29c09
35 changed files with 30661 additions and 1582 deletions

11
Assets/TextMesh Pro/Resources/TMP Settings.asset Executable file → Normal file
View File

@@ -15,7 +15,7 @@ MonoBehaviour:
assetVersion: 2
m_TextWrappingMode: 1
m_enableKerning: 1
m_ActiveFontFeatures: 00000000
m_ActiveFontFeatures: 6e72656b
m_enableExtraPadding: 0
m_enableTintAllSprites: 0
m_enableParseEscapeCharacters: 1
@@ -36,17 +36,14 @@ MonoBehaviour:
m_fallbackFontAssets: []
m_matchMaterialPreset: 1
m_HideSubTextObjects: 0
m_defaultSpriteAsset: {fileID: 11400000, guid: c41005c129ba4d66911b75229fd70b45,
type: 2}
m_defaultSpriteAsset: {fileID: 11400000, guid: c41005c129ba4d66911b75229fd70b45, type: 2}
m_defaultSpriteAssetPath: Sprite Assets/
m_enableEmojiSupport: 1
m_MissingCharacterSpriteUnicode: 0
m_EmojiFallbackTextAssets: []
m_defaultColorGradientPresetsPath: Color Gradient Presets/
m_defaultStyleSheet: {fileID: 11400000, guid: f952c082cb03451daed3ee968ac6c63e,
type: 2}
m_defaultStyleSheet: {fileID: 11400000, guid: f952c082cb03451daed3ee968ac6c63e, type: 2}
m_StyleSheetsResourcePath:
m_leadingCharacters: {fileID: 4900000, guid: d82c1b31c7e74239bff1220585707d2b, type: 3}
m_followingCharacters: {fileID: 4900000, guid: fade42e8bc714b018fac513c043d323b,
type: 3}
m_followingCharacters: {fileID: 4900000, guid: fade42e8bc714b018fac513c043d323b, type: 3}
m_UseModernHangulLineBreakingRules: 0