lit shader, refactoring

This commit is contained in:
Kirill Chikalin
2024-12-02 18:24:09 +03:00
parent abca1ab898
commit 5cddf29c09
35 changed files with 30661 additions and 1582 deletions

View File

@@ -8,11 +8,12 @@ Material:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: LiberationSans SDF Material
m_Shader: {fileID: 4800000, guid: 85187c2149c549c5b33f0cdb02836b17, type: 3}
m_Shader: {fileID: -6465566751694194690, guid: a3d800b099a06e0478fb790c5e79057a, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_InvalidKeywords:
- RATIOS_OFF
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
@@ -95,15 +96,15 @@ Material:
- _OutlineSoftness: 0
- _OutlineUVSpeedX: 0
- _OutlineUVSpeedY: 0
- _OutlineWidth: 0
- _OutlineWidth: 0.126
- _Padding: 0
- _PerspectiveFilter: 0.875
- _QueueControl: -1
- _QueueOffset: 0
- _Reflectivity: 9.84
- _ScaleRatioA: 0.9
- _ScaleRatioB: 0.73125
- _ScaleRatioC: 0.73125
- _ScaleRatioA: 1
- _ScaleRatioB: 1
- _ScaleRatioC: 1
- _ScaleX: 1
- _ScaleY: 1
- _ShaderFlags: 1
@@ -132,7 +133,7 @@ Material:
- _FaceColor: {r: 1, g: 1, b: 1, a: 1}
- _FaceUVSpeed: {r: 0, g: 0, b: 0, a: 0}
- _GlowColor: {r: 0, g: 1, b: 0, a: 0.5}
- _IsoPerimeter: {r: 0, g: 0, b: 0, a: 0}
- _IsoPerimeter: {r: -1, g: 0.168, b: 0, a: 0}
- _MaskCoord: {r: 0, g: 0, b: 32767, a: 32767}
- _MaskEdgeColor: {r: 1, g: 1, b: 1, a: 1}
- _OutlineColor: {r: 0, g: 0, b: 0, a: 1}
@@ -145,7 +146,7 @@ Material:
- _OutlineUVSpeed: {r: 0, g: 0, b: 0, a: 0}
- _ReflectFaceColor: {r: 0, g: 0, b: 0, a: 1}
- _ReflectOutlineColor: {r: 0, g: 0, b: 0, a: 1}
- _Softness: {r: 0, g: 0, b: 0, a: 0}
- _Softness: {r: 0, g: 0.244, b: 0, a: 0}
- _SpecColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
- _UnderlayColor: {r: 0, g: 0, b: 0, a: 0.5}