update libs
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using AssetStoreTools.Previews.Data;
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using UnityEditor;
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using UnityEngine;
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namespace AssetStoreTools.Previews.Utility
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{
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internal static class PreviewConvertUtility
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{
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public static string ConvertFilename(Object asset, FileNameFormat format)
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{
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string fileName = string.Empty;
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switch (format)
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{
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case FileNameFormat.Guid:
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AssetDatabase.TryGetGUIDAndLocalFileIdentifier(asset, out var guid, out long _);
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fileName = guid;
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break;
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case FileNameFormat.FullAssetPath:
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var assetPath = AssetDatabase.GetAssetPath(asset);
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if (assetPath.StartsWith("Assets/"))
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fileName = assetPath.Substring("Assets/".Length);
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else if (assetPath.StartsWith("Packages/"))
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fileName = assetPath.Substring("Packages/".Length);
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fileName = fileName.Replace("/", "_");
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break;
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case FileNameFormat.AssetName:
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fileName = asset.name;
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break;
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default:
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throw new System.Exception("Undefined format");
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}
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return fileName;
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}
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public static string ConvertExtension(PreviewFormat format)
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{
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switch (format)
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{
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case PreviewFormat.JPG:
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return "jpg";
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case PreviewFormat.PNG:
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return "png";
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default:
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throw new System.Exception("Undefined format");
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}
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}
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public static string ConvertFilenameWithExtension(Object asset, FileNameFormat nameFormat, PreviewFormat imageFormat)
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{
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var filename = ConvertFilename(asset, nameFormat);
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var extension = ConvertExtension(imageFormat);
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return $"{filename}.{extension}";
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}
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public static byte[] ConvertTexture(Texture2D texture, PreviewFormat format)
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{
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switch (format)
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{
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case PreviewFormat.JPG:
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return texture.EncodeToJPG();
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case PreviewFormat.PNG:
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return texture.EncodeToPNG();
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default:
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throw new System.Exception("Undefined format");
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}
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}
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}
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}
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