update libs

This commit is contained in:
Kirill Chikalin
2025-02-13 17:48:12 +03:00
parent e17e7c2786
commit 275dc598c7
816 changed files with 22479 additions and 10792 deletions

View File

@@ -1,31 +1,53 @@
using AssetStoreTools.Previews.Data;
using AssetStoreTools.Previews.UI;
using AssetStoreTools.Uploader;
using AssetStoreTools.Utility;
using AssetStoreTools.Validator.Data;
using AssetStoreTools.Validator.UI;
using System;
using UnityEditor;
using UnityEngine;
using System;
using AssetStoreTools.Uploader;
using AssetStoreTools.Validator;
using AssetStoreTools.Utility;
namespace AssetStoreTools
{
internal class AssetStoreTools : EditorWindow
internal static class AssetStoreTools
{
[MenuItem("Tools/Asset Store/Uploader", false, 0)]
public static void ShowAssetStoreToolsUploader()
{
Type inspectorType = Type.GetType("UnityEditor.InspectorWindow,UnityEditor.dll");
var wnd = GetWindow<AssetStoreUploader>(inspectorType);
var wnd = EditorWindow.GetWindow<UploaderWindow>(inspectorType);
wnd.Show();
}
[MenuItem("Tools/Asset Store/Validator", false, 1)]
public static void ShowAssetStoreToolsValidator()
{
Type inspectorType = Type.GetType("UnityEditor.InspectorWindow,UnityEditor.dll");
var wnd = GetWindow<AssetStoreValidator>(typeof(AssetStoreUploader), inspectorType);
var wnd = EditorWindow.GetWindow<ValidatorWindow>(typeof(UploaderWindow), inspectorType);
wnd.Show();
}
public static void ShowAssetStoreToolsValidator(ValidationSettings settings, ValidationResult result)
{
ShowAssetStoreToolsValidator();
EditorWindow.GetWindow<ValidatorWindow>().Load(settings, result);
}
[MenuItem("Tools/Asset Store/Preview Generator", false, 2)]
public static void ShowAssetStoreToolsPreviewGenerator()
{
Type inspectorType = Type.GetType("UnityEditor.InspectorWindow,UnityEditor.dll");
var wnd = EditorWindow.GetWindow<PreviewGeneratorWindow>(inspectorType);
wnd.Show();
}
public static void ShowAssetStoreToolsPreviewGenerator(PreviewGenerationSettings settings)
{
ShowAssetStoreToolsPreviewGenerator();
EditorWindow.GetWindow<PreviewGeneratorWindow>().Load(settings);
}
[MenuItem("Tools/Asset Store/Publisher Portal", false, 20)]
public static void OpenPublisherPortal()
{
@@ -47,7 +69,7 @@ namespace AssetStoreTools
[MenuItem("Tools/Asset Store/Check for Updates", false, 45)]
public static void OpenUpdateChecker()
{
var wnd = GetWindowWithRect<ASToolsUpdater>(new Rect(Screen.width / 2, Screen.height / 2, 400, 150), true);
var wnd = EditorWindow.GetWindowWithRect<ASToolsUpdater>(new Rect(Screen.width / 2, Screen.height / 2, 400, 150), true);
wnd.Show();
}